So I have the medic character from Team Fortress and using CAT, went about making a rig for him. On a more serious note, the system will mirror over multiple arms/legs/etc that is made as long as you have your rig sitting on the axis, which was nice.
Wednesday, October 26, 2011
Rigging with CAT in 3DS Max
Just starting to scratch the surface with 3DS Max, looking at rigging and animation with CAT (Character Animation Toolkit). The navigation takes getting used to; accustomed to Maya's interface. I love how Max crashes whenever you press a wrong button; it is like touching a hot stove. Eventually you learn not to press whatever incorrect button.
So I have the medic character from Team Fortress and using CAT, went about making a rig for him. On a more serious note, the system will mirror over multiple arms/legs/etc that is made as long as you have your rig sitting on the axis, which was nice.
So I have the medic character from Team Fortress and using CAT, went about making a rig for him. On a more serious note, the system will mirror over multiple arms/legs/etc that is made as long as you have your rig sitting on the axis, which was nice.
Monday, September 12, 2011
Background and Environment
All of the assets for the insane asylum environment. The wheelchair has been updated with an alpha map, but it still is not quite where I would have liked for the wheels.
Thursday, September 8, 2011
Wallpaper border
Made a wallpaper border for a children's room. The original image was slightly crooked and the color went through a gradient so a few areas had to be redrawn to make it tile properly.
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Original image |
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Tileable image |
Wednesday, August 24, 2011
Simple skydome
Looked at this video on how to make a simple skydome and brought it into UDK. CGTextures has a lot of good panorama images to choose from that will get the job done.
Friday, August 19, 2011
Wednesday, August 3, 2011
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